LEARNING ENGLISH LANGUAGE AS A SECOND LANGUAGE WITH AUGMENTED REALITY
DOI:
https://doi.org/10.54613/ku.v6i6.264Keywords:
Augmented reality, English language learning, language learning technology, language learning apps, language learning pedagogy, vocabulary learning.Abstract
The use of augmented reality (AR) in teaching English as a second language is examined in this article. Traditional language teaching techniques sometimes fall short of engaging students and offering real-world applications, which results in boredom and slow development. Through the use of augmented reality (AR) technology, digital content can be superimposed on the actual world to create an immersive and engaging learning environment. Real-world context, quick feedback, and immersive language learning experiences are all provided through AR. This article examines a number of ways that AR may be used to teach vocabulary, pronunciation, grammar, reading, and writing in English. English labels, grammatical rules, and text may be added to real-world items using augmented reality (AR), giving students a useful and fun method to practice what they have learned. Additionally, with the help of AR, learners can practice their language abilities in a variety of simulated real-world settings. The use of augmented reality (AR) in English language instruction has the potential to improve current teaching strategies and give non-native speakers of the language an enjoyable and productive learning experience.
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